Academics, like Norman M Klein and Vivian Sobchack argue that there is an important difference between analogue morphing and digital morphing. They suggest that digital morphing programmes tend to smooth out glitches and hesitations more than analogue morphing.
Klein argues that the effects of seamless computer morphing; “displays less of the mercurial, the lighting hand and traced memories.”
Klein and Sobchack also argue that analogue morphing can be used to express a ‘poetics of loss’ and anxiety about the organic disappearing into the industrial. An audience of analogue morphing is asked to think in terms of allegories of entropy and ruin, whereas digital morphing turns this sense of decay into a sense of fantasy.
● Consider the difference between analogue and digital examples of morphing.
● Do you agree with Klein and Sobchak’s view? Can you find examples of animations to substantiate your view?
● What, if any, are the differences between an analogue approach to morphing and a digital approach?
Document your research and reflections on analogue and digital morphing with images and clips to illustrate your point and upload this to your learning log.
Analogue stop motion svankmeier dialogue