E3.3: Edges in Time: Accumulation, destruction or trace

Visible Animators: Material Accumulation, Erosion and Trace “Great care is normally taken to hide the animation process and presence of the animator to avoid distracting from the continuity of the movement. In stop-frame, shots including the shadow of the animator are deleted and re-shot. When the audience notices the presence of the animator through, for […]

E2.7-2.10: Pose to Pose Animation

Direct animationvs Pose to Pose Direct animation ‘Direct’ animation is an open-ended ‘adventure’ that starts by drawing, sculpting or photographing the first frame of the animation and then capturing each subsequent frame, progressively building up movement sequentially. This is the workflow of animation methods like Stop Motion and the Visual Music experiments. Although the process […]

E1.3: Rotating on a Chair

For this animation I was asked to make a drawn animated loop of about 24-48 frames of a chair spinning 360 degrees. I did this on my iPad in Procreate. Step 1: Set up a chair in the middle of the room. This was a little bit tricky as there is no room in my […]

E1.2: Make an animated GIF ‘Boil’

This project asked me to make 8 drawings through tracing over a photograph either with a pencil and lightbox, or digitally. Keeping the lines fast and loose, making new images rather than keeping fidelity to the original. Then to repeat the exercise, experimenting with how tightly or loosely I do the drawing. And with the […]